Smashbox Open Studios
03–2022
︎︎︎ Branding, Motion, Experience, Merch
Smashbox Open Studios invited emerging visual artists to participate in a month-long residency to develop original artwork with access to Smashbox studio space, tools, resources, and mentorship.
Artists debuted their work in March 2022 in a group show at the storied Smashbox Studios in Culver City, which brought together press, industry experts, and creative communities from across LA.
Developed brand and visual identity across digital assets, event signage, and merchandise, as well as motion design for social posts.
Smashbox Open Studios invited emerging visual artists to participate in a month-long residency to develop original artwork with access to Smashbox studio space, tools, resources, and mentorship.
Artists debuted their work in March 2022 in a group show at the storied Smashbox Studios in Culver City, which brought together press, industry experts, and creative communities from across LA.
Developed brand and visual identity across digital assets, event signage, and merchandise, as well as motion design for social posts.
Patreon Works in Progress
03–2022
︎︎︎ Branding, Website, Experience, Editorial, Merch
Patreon introduced Works in Process, two-day program at SXSW festival in Austin, Texas featuring site-specific installations, custom visuals, music performances, podcasting, a comedy happy hour, a creator-in-residence, and more to showcase how creative work comes together.
Developed the brand system implimented in the spatial, digital, and editorial design. Additionally, created a printed zine for the event, social assets, and provided front-end-development for the website.
Patreon introduced Works in Process, two-day program at SXSW festival in Austin, Texas featuring site-specific installations, custom visuals, music performances, podcasting, a comedy happy hour, a creator-in-residence, and more to showcase how creative work comes together.
Developed the brand system implimented in the spatial, digital, and editorial design. Additionally, created a printed zine for the event, social assets, and provided front-end-development for the website.
Twitter D&R Week
12–2021
︎︎︎ Branding, Website, Illustration, Motion, Experience, Merch
Twitter hosted a hybrid conference of both in-person and online team-building activities for their annual Design and Research Week. Assets for this event consisted of a branded lockup and website, as well as an illustrated map of Oakland, postcards, stickers, and coasters.
Led and executed the design for visual identity including color palette, animated lockup, web design, and printed materials. Additionally, provided hand-drawn illustrations for map, coasters, stickers, and postcards, as well as wireframing and front-end-development for the desktop and mobile website.
Twitter hosted a hybrid conference of both in-person and online team-building activities for their annual Design and Research Week. Assets for this event consisted of a branded lockup and website, as well as an illustrated map of Oakland, postcards, stickers, and coasters.
Led and executed the design for visual identity including color palette, animated lockup, web design, and printed materials. Additionally, provided hand-drawn illustrations for map, coasters, stickers, and postcards, as well as wireframing and front-end-development for the desktop and mobile website.
Rot Movement
02–2022
︎︎︎ Branding, Typography, Website
Rot Movement is an independent contemporary ballet collective synthesizing creative approach, experimentation, and new media art. This season, Rot Movement celebrates the covergence of two generations of Los Angeles contemporary ballet.
Developed brand identity for the lockup, business cards, and website. Created the posters and social assets for the in-person performance and experience “I Need To Move or Else I’ll Die”.
Rot Movement is an independent contemporary ballet collective synthesizing creative approach, experimentation, and new media art. This season, Rot Movement celebrates the covergence of two generations of Los Angeles contemporary ballet.
Developed brand identity for the lockup, business cards, and website. Created the posters and social assets for the in-person performance and experience “I Need To Move or Else I’ll Die”.
︎︎︎ Branding, Typography, Motion, Website, Installation
Emote is a multimedia design installation exploring the contemporary relationship between healthcare, advertising, and inaccessibility through the perspective of a dystopian future in which mental sanity has become a luxury of the rich.
Created in-person and virtual installation experience using custom HTML, CSS, and Javascript as well as interactive artificial intelligence, alongside developing a brand identity implimented in the motion design, posters, buisness cards, and website.
Emote is a multimedia design installation exploring the contemporary relationship between healthcare, advertising, and inaccessibility through the perspective of a dystopian future in which mental sanity has become a luxury of the rich.
Created in-person and virtual installation experience using custom HTML, CSS, and Javascript as well as interactive artificial intelligence, alongside developing a brand identity implimented in the motion design, posters, buisness cards, and website.